bite sized: switch two sentiments

Transcript
Hey guys. I just wanted to give you a quick intro to what's coming for this week's bite sized here and a little bit of an explanation. So this is a conversation that Nate and I had the night of the Switch 2 Direct. Not the reveal, but the actual direct where it went into more detail on what the Switch 2 is and the games that came out. So it is a couple weeks old, but the opinions that we share here, I think they still hold up for the most part. We're still stoked. Spoiler on the release of the Switch 2, even if there's still some questions that we might have. Anyways, this was a part of our patron only podcast, our Bro Hang, and we've pulled some from that. And so that is why it ends kind of abruptly. If you want some more of this kind of content where it's a little more off the cuff, check out our Patreon. If you join in for any amount, then you can have access to these kinds of materials. But we figured this was kind of a broad enough topic that we could release it as a bite sized as well. So it's a little stilted, but I think you're gonna enjoy it.
Speaker B:So Here we go. Switch 2. Switch 2.
Speaker A:Breaking breaking news.
Speaker B:Breaking bite sized.
Speaker A:Switch 2 broke the Internet broke my brain, like because now there's two of them. It's not just one.
Speaker B:Well, not yet. The. In June.
Speaker A:June 5th, which, I mean, honestly, that was sooner than I expect. I mean, that's two months away, dude. Switch two in two months. So you've got 60 days to come up with 500 smackaroos.
Speaker B:Well, 500. Yeah, 500 is.
Speaker A:Well, if you want a game. Come on. You want a game.
Speaker B:But okay, and this is like, come on. Well, one, that is a pretty good deal. 500 bucks for a switch two and Mario Kart. Okay. Especially since Mario Kart by itself is going to cost $80. Oh, Ruh Row.
Speaker A:Kids don't like that.
Speaker B:No. A bunch of gamers in general don't like that I have to spend money to play a new game. Shut up, you idiots.
Speaker A:Yikes.
Speaker B:Idiots.
Speaker A:Come on out, guns blazing.
Speaker B:Dude, don't you have backlogs?
Speaker A:Well then why would you buy the system in the in the first place? Again, you need to buy a game.
Speaker B:So I listen, I'm going to buy it so that the games that I already own on Switch play better.
Speaker A:Like, do you think they'll natively play better? Just.
Speaker B:I think more juice means just better. Like it. Even if there's not a patch like to so like Breath of the Wild and Tears of the Kingdom, they're gonna do those like upgrade pack things, right. Or whatever. But I would just say like anything that kind of like, I'm kind of holding out because like, so I was thinking about firing up Astral Chain and just like banging that out for sure. I was like, oh. I was like, if I could get a Switch too, I'd like to see like, because oh man, it did okay on my Switch when I was playing it. But it's like, but with more juice. It could do better. Like it would probably just stabilize performance.
Speaker A:Sure, sure. Yeah. And that's, Yeah, I guess we'll, we'll see over the coming weeks what list of games that they have that would be compatible. Well, no, no, any Switch games are going to be compatible.
Speaker B:Any Switch games are going to be compatible. But like, it'll be interesting to see what gets optimized.
Speaker A:Yeah. Well, okay. No, no, no, no, no. That's right. They, they didn't say that every single Switch game will play on Switch 2. But I believe at least from some reports this stuff that they were talking say that.
Speaker B:But that's pretty much implied. Like.
Speaker A:Well, no, I mean they said they've used language that's, that, that's like, like eligible Switch 1 games or something. Original Switch games. They've used language to infer that not every single Switch game will play on Switch 2, but it's generally games like, oh my gosh, why can't I think of it? The cardboard Nintendo games. Oh, the ones like that.
Speaker B:Weird gimmicky things.
Speaker A:Yes.
Speaker B:Okay, so almost every PS4 game plays on PS5. I think last time I checked there was like 10 games.
Speaker A:Okay.
Speaker B:It was like sort of like. And even some of those they had fixed.
Speaker A:Okay.
Speaker B:To where so it's, it sounds like.
Speaker A:A very similar, similar situation. So. Yeah, I don't think you'd have any problem with.
Speaker B:Yeah, I, I, I think it's just going to like, it's weird that they didn't say, but it's like, I think it, I guess I was like, no, because I've, I've read reports it's like switching Switch games will work with Switch too. Like, that was like one of the information leaks. We're going to Google this live.
Speaker A:Live on the air.
Speaker B:On the air.
Speaker A:Will Switch games games compatibility from Nintendo.
Speaker B:It says compatible physical and digital games. So yeah, there will be, we'll all Switch games. Some Nintendo Switch games may not be supported on or fully compatible with Nintendo Switch 2. So which ones like There will probably be directly sort of list.
Speaker A:Okay, yeah. This is directly on Nintendo's website. There's a compatibility page that was updated April 1st. Games that cannot be played on Nintendo Switch 2. The game is Nintendo Labo Toy Con Number 4, which is the VR kit. It cannot be inserted into the VR goggles accessory, so the game cannot be played. So there you go. That is the one.
Speaker B:That's the one. Okay.
Speaker A:Now there are also. There are a couple lists here. Games with startup issues on Nintendo Switch 2. And there's a PDF and. Wow. Okay. There's a number of games on this PDF. It does say that these issues are being investigated. So some of the games that I'm seeing on here, they've got two months, right? Right. Yeah. It looks like a bunch of these are third party. Oh, that's funny. Fortnite is one of those games. But it says that The Nintendo Switch 2 version is planned. Fitness Boxing, Final Fantasy. Is that just the original? That's interesting. Doom Eternal. There's issues being investigated. So anyways, it looks like there's just.
Speaker B:Yeah, but with Astral, they'll probably just do a Switch 2 version of that because it could be.
Speaker A:But these are also just startup issues. It doesn't sound like it's the end of the world. Yeah, these issues are being investigated. They're just coming out ahead of it and saying, hey, you know, we recognize that there are some. Some things here. Neither of these lists have Astral Chain on them, so you're good to go. Games that require Nintendo Switch Joy Con to play. So these games cannot be played with Joy Con 2 controllers. Ring Fit Adventure 12 Switch, everybody. 1, 2. Switch game builder Garage. I forgot about that game. Nintendo Switch Sports. WarioWare, Nintendo Labo 1, 2 and 3. Okay. Yeah. So really, it's just those. It was those experimental Switch games, dude.
Speaker B:Like, here's the thing. It's like I was talking to Parker about this earlier and then I was doing some reading and like, all I am is stoked. All I am stoked. Like I was telling you before we started recording, I was like, I am just like, I'm just glad that Nintendo's like, not like, oh, hey, we're just going to do our own thing over here. They're like, it seems like they're coming for Sony a little bit. And I'm like, yes, show us your teeth, baby. Like, I'm like, do it. Scare them. Keep them up at night. Keep them honest and afraid. And I love it. And like, dude. Oh, man. Like, this is like, I Like, okay, like, I liked my Switch and it was like I played some stuff on it, but like, ultimately, like, I'm just too much of a performance. Snobby. But like, it's like, this is a pretty potent little handheld. Yeah, I'm just like, like, you know, I'm like, dude, I will probably play more than Nintendo exclusives on this. Although there are some sick exclusives coming.
Speaker A:Hey. Oh, yeah. Okay, so. So before we move to that, I do just have to say, like, with the presentation, with the. This, this announcement, not the final announcement, but the actual announcement of the. The Switch to itself, dude, throughout this direct, they right off the bat, they hit it off with performance, right? So, so those. The people who are looking for a more powerful console. Dude, right out of the gate. 120 refresh rate on the screen.
Speaker B:80 at 120 and then 4K60.
Speaker A:Yeah.
Speaker B:Docked.
Speaker A:While it's docked yet. And they showed you the games and. Okay, just a few days ago, we had another direct. And one of the things that stuck out to me is like this new Pokemon game, like, looks. It's looking rough butts. And it's like, it looks like a early Switch title is what I mean when I say rough, not like, you know, Pokemon. It's not that big a deal. Dude, they showed that same game today on the Switch 2. And I was like, this is what. This is what it needed to be. Like, this looks great. Like, it looks. It's still, you know, very highly stylized, you know, childish, whatever, if you want to say that. But it's smooth and it's not jagged and. And yeah, I was like, this. This actually looks really good. I think so. So, so what I was saying, like butts, right?
Speaker B:It looks sharp and crisp and those lines.
Speaker A:And I didn't think, dude, yourself on them. I didn't think I was a snob, you know, but it's like I notice these things and so I kind of hate myself that I notice it, but I'm like, oh, yeah, that's. That's really cool. Actually.
Speaker B:I don't think you're snob. I think it's just like, especially when you see it. So. But like when you're playing Switch and you're just like, you're happy because it's like, it's fun. It's a good time. You're like, oh, I'm having fun. Yeah, yeah, yeah, good time. But then like, you see what it could be and you're just like, like, it's kind of like. It is very much like the Toy Story. Moment where it's like, I don't want to play with you anymore.
Speaker A:Yeah, yeah, there's definitely some of that. So. So back to my original point. So they came out of the gate swinging with performance. The big game that. That they had teased before Mario Kart World. Okay. That captured. So. So they're. They're appeal. They're trying to appeal to those more performance snobs, the people who are not just. Just casuals, but a step up from that. They're appealing to casuals because Mario Kart is like the casual game that sold gangbusters on Switch.
Speaker B:It's like, it seems like they're kind of going in a little bit of a different direction almost more so sort of like an arcade. Like somebody. Somebody. I was reading something or maybe maybe when Parker and I were talking a little bit about it. Like, it. He said it sort of channels like a Gran Turismo or. No. Forza Horizon, which is like, I think, like the Arcady version. And I'm like, yo, that's kind of sick. Like, the.
Speaker A:One of the things that they said in the direct is like, you could just go joyriding with your friends.
Speaker B:Yeah.
Speaker A:Oh, okay. Like, to me, that's very. Nintendo is like, grab a bunch of people online. You know, whatever. They showed this video. You know, you've got the video. You can see each other, you can talk to each other and just like, drive.
Speaker B:Like go Kart shenanigans.
Speaker A:Yeah, yeah. Like. Like GTA 5. This. This game, you know, like, just go do stuff. Which is very, very out there for Mario Kart, which I just. I do have to say I'm very glad to see, because that was my big thing about, okay, a new Mario Kart. What are you gonna bring to the table? Because Mario Kart 8 basically has it all. It's like, nope, okay. They're going a different direction. This is a very experimental title. You were very different. Yeah, they Nintendoed up their own Nintendo series and like. Yeah, and it looks. It looks fun. So I did it. They did it going for the whole world. They. So they appeal to their. Their. The. The performance geeks. They appeal to their casual market with this game. And they. They ended it. And they do this most directs, but they're showcasing third party games that are coming to their system as well. So they're showing like, okay, this isn't just a flash in the pan kind of a thing, which we all kind of expect just be. Just based on how well the Switch is doing that that would happen. But to me, like, dude, they have their bases covered. Like whether you're looking for sharper, better looking games. Okay, they've got it. Whether you're looking for casual games. Okay, they've got it. Whether you're looking for.
Speaker B:Whether you're looking for bloodbornes, hey, if you're looking for a sequel to Bloodborne, hey, got it. Like I was, I have been in our discord just like, like kind of being a menace and I, yeah, I like society when, when I. So Parker told me about it like, and I didn't get a chance to watch the direct until later and I, I didn't watch the whole direct. I just kind of skimmed through some stuff.
Speaker A:Okay.
Speaker B:But then, but then I was like reading stuff and looking at screenshots and I was like, yo. I was like, yo, freaking. That Dusk blood. That's bloodborne too, folks. Like, I'm sorry. And it's like, it's like kind of egg like. And this is where I'm like, I think they're like, this is like messaging to Sony. Like, hey, we're here to eat some of your lunch. Like, don't feel so safe being sort of like the big like, sort of like hardcore market because like we've got a machine that can perform. Oh, and we've got a game that is essentially what some of your fan base has been asking for, for years. So okay, like, dude, like the, the Fromsoft Duskblood that like the Fromsoft sort of console exclusive to Switch to like Sick.
Speaker A:Yeah, sick. And I think strategically it's positioned really well because they, they announced their, their El Tarnished edition, you know, so Elden Ring's coming to switch. Duskblood isn't coming till next year. It's a 2026. So they're saying like, hey, we've got, you know, this Runway. And of course, again, of course, like of course you wouldn't release a console without that. But they're also signaling that like we've also got stuff coming. So get your console. You know what I mean?
Speaker B:Well, what I've heard is that one of the things that I've heard like the rumors is that the first quarter there's going to be an emphasis on first party titles like first party, like so the upgrades and, and then second quarter, so holidays like so first quarter is going to be July, August, September, October, November, December. There's going to like you're going to see a lot of the third party stuff really start hitting the market in force. And so the only problem is that that price point for games is really rough yeah, now.
Speaker A:So sorry, before we jump to another topic, I do just want to say it about dust, blood, super hyped. I'm all here for it. I did notice in Nintendo's video for it they call it a multiplayer game and so that does make me curious. Like, okay, does that just mean that you're summoning, you know, some help to deal with bosses or does that mean this is bloodborne version of Elden Ring Night Reign? You know, this.
Speaker B:Or it could be something totally different.
Speaker A:I mean, right, right.
Speaker B:It could be like here, here's the thing is like, yeah, like I think there's precedent in the fact that every from game typically has like that, that sort of like multiplayer element where you can invade and you can like do co op. My only. The. The only thing I want from this really is just make it so that the co op isn't stupid. Don't make it so that I have to like use this weird, like I have to like offer a sacrifice of like shrunken fingers at this weird idol to summon my friend in and if we die, he just goes away and I use up a resource. Let's not do that. Can we not do that? Can we just say like, hey, like, me and my dude, we want to like hop in the game together and we can just like party up and like roll through it together. Do you know? Do you know? Can we, can we do that? Can we, can we do that? Nintendo or FromSoft.
Speaker A:Right, right. I think also that that's the whole cumbersome nature of trying to do multiplayer in those other games. It's not just using an item to summon a random npc but like actually getting your friend on the game to your friend.
Speaker B:You gotta like do some weird. Like, you gotta like go to this particular altar over here and like then set it up and then use this thing, but like set the code and this is stupid. This is stupid. Like, don't do that. Don't do that fromSoftware. Like, if you hear this, please, like if the only thing you hear is like if that's what your, your multiplayer consists of, don't do that. Well, right, yeah, that's a dumb thing and it's a bad idea. Don't do it.
Speaker A:And that's what I'm saying is with Duskblood, it does seem is at least from that just simply based on that. And if you go rewatch the video, you'll notice how often it's not just one player, but he summons someone else to help him. And it because honestly, there's not that much gameplay in the, in it. Like, it's all in game is what it looks like, or at least most of it is in game. But in terms of game, a lot of it is like, look, watching character models and of enemies and bosses and things like that, which looks super cool, don't get me wrong, you know. You know, the armored guy shooting around in a jetpack is crazy, but I, I, it does. That's the only thing that gives me pause is, like, how drastically different is this going to be as a multiplayer game? Um, frankly, if it is a multiplayer game, I don't think that's going to be an issue of, like, joining your friends. I'm just wondering, like, okay, but then how different is this? Like, is this going to be a looter? You know what I mean? Is this going to be some weird, you know, I don't, I don't know. Yeah, yeah. I mean, how far away from bloodborne is it actually? We don't know.
Speaker B:We don't know.
Speaker A:But again, I'm all here for it. Like, I'm stupid, super stoked.
Speaker B:Yeah.
Speaker A:Love Bloodborne love. The fact that the insane fact that this is a console exclusive on a Nintendo console that was announced that the same time their console was announced, like, that is so.
Speaker B:Well, the price point was announced because we did get that quarter of, like, now it's coming and this is what it looks like. Here you go. And there will be more details in April. And then we got the details and everybody's like, this, like, this is the thing. It was like, I'm the, the way people are losing their, the way I am losing my mind. Today was like, when, like, I think that's what we wanted like, a month or two ago. And they're like, oh, yeah, it's a real thing. And this is what it looks like. Yeah, it's like, I'm like, I don't care about that. Like, I don't, I don't. Like, okay, like, cool.
Speaker A:It helped a little bit. I mean, there were so many rumors swirling. They had to say something. You know, you're right.
Speaker B:I'm glad they did something. I'm glad they did it too. But it was like, it was also kind of one of those things where it was like, okay, like, it wasn't, it was like, cool, like, but it, but this, this was like, yo, like, right. Like, if I hadn't been doing my job and carrying mail, I would have jumped up on a desk like Invader Zim and shrieked out, I have a mighty need. Like, I was. And, and like, for people who like, my thing is like, I have just. I liked my original Switch, but like, it just was like, I just kind of hit a point where it's like, it was. I just felt like I was enduring those games. Like, I was like persevering through those games and there's sort of like not great performance sometimes versus actually like really wanting to be there. And now that you've got something where it's like those, those rough edges, like those, those sort of like those catches are going to be not a problem. Like, I'm stoked and I think for the first time, like, I cannot understate how excited I am for the switch to like, I want one, I want one. And I will, I will. I mean, barring like the end of the world or whatever, I will have one by the end of the year. Unless something like, unless like, you know, something really awful happens. Like, I'm like, I'm going to use tip money. I'm like, birthday, whatever. Like, I'm getting one this year.
Speaker A:Right.
Speaker B:So there are a couple other things that need to happen or we need to address first.
Speaker A:But sure. Yeah. Because it is quite a bit more expensive than their last outing. You know, it's a, it's a pricey little boy. And I do think, I do think that that is going to affect sales at least maybe not when it first releases because there's hype. Like all the, all the people who want the new stuff, the new and the shiny are going to jump in because that's what happens with every front edge.
Speaker B:Yeah. Like you're going to have the early adopters and the, the core enthusiasts. They're gonna like, that's an easy mark. But I think too, it's like, it's. When you look at. Okay, and here's what I would say is like, people are like, it's $450. It's gonna fail. Like, okay. This thing, you know, is comparable to a Steam deck and a Steam deck is more than that.
Speaker A:Sure.
Speaker B:And it's gonna be backwards compatible with your preexisting Switch library. For the most part. I'm just like, dude. And it's sort of on par. It's not quite, but it's sort of on par with current gen stuff. It's a little bit behind it, but it's not like the Switch vs. PS4 sort of performance disparity. This is like this thing is basically a PS4 Pro or an Xbox One X in your hand. And those are pretty good pieces of hardware. Like it's going to run Cyberpunk, it's going to run Elden Ring. It's going to. And it's. And they're really leveraging sort of like the, the. I forget what the tech is we talked about. I think it's called DLSR, but I'm not 100%. But like the. Where it sort of uses AI to basically sort of like cheat better frame rates. That's where you're getting the. I'm. This hasn't been confirmed, but I think that's where you're getting your, your 1080, 120 and your 4K60 from. Is that it's. That's more of a software thing now. It could be because this is sort of a more mature tech that they've just found the way like, you know, basically they can sort of like really just take advantage of everything going on there. Sure. So it could be that, that it's just like it's sort of this, this tech is matured like, and that people really know how to use. Utilize some of this. The, the, the older frameworks to, to greater extent. Who knows like that sort of things. Like, until I see some more information about it, I'm not willing to. But it's like the fact that it's like essentially a PS4 Pro or an Xbox One X in a handheld form factor. I mean, like, dude, sick, sick. And, and the Joy cons too. Even like the hall effect sticks in the joy cons. So you're not gonna have to worry about drift, you know. Anyways, I'm just like this, this is not in my wildest dreams did I. Like, here's the thing. I did not expect this from Nintendo.
Speaker A:Yeah.
Speaker B:And that's, that's what got me because I was like, like. And I, I said to you, I was like, they are here to play. Like, this is like. If Sony is not a little nervous right now, they should be. Because I think the Switch two signals that like. Because there's been this whole thing like during the Microsoft ABK acquisition, like antitrust stuff. It was like they were like, people were like, what about Nintendo? And the common sort of phrase was like the common rhetoric or response to that was that Microsoft and Sony don't really look at Nintendo as a competitor because Nintendo kind of does its own thing over here. It has its own market. And all of a sudden it's like Nintendo's here and it looks like they're, they're ready to like sort of, well, invade, infringe upon that sort of like like they're sort of looking at the boundary and they're saying I, I'm like. And I'm like, we, we can pick.
Speaker A:Up some of those third party sales.
Speaker B:We could, we can do some of this. Yeah, we can do some of this. Oh, it's like we can be a bit of a performance machine. Oh like, you know, we're. And it's like all of a sudden I'm like, yes, yes, yes, yes. Like Nintendo, they're showing. I was. I guess it's like they're showing that, that they're ready to compete.
Speaker A:Yeah.
Speaker B:And that has me just like, I'm like, I'm like they showed up and they're showing teeth and I'm like, I am here for it. I'm so freaking.
Speaker A:Oh, how about those G buttons on the Pro controller? Like that. Definitely.
Speaker B:I didn't look at the Pro controller yet.
Speaker A:Okay, so there's extra triggers on it.
Speaker B:Oh, those are programmable macro ones.
Speaker A:Yes, yes, yes. On the back.
Speaker B:I did hear about controllers. Yeah, I did hear about this.
Speaker A:So. And like I've never played with anything like that. I don't know exactly what it is, but I think that's doing exactly what you're talking about. Signaling that like, hey guys, you know, like, like we can compete, you know, like we can play. Like we will take your games that you're, you know that third parties are putting out everywhere. And we are going to, we're going.
Speaker B:To eat some of that. Like, yeah, we're going to eat into some of that. Like, you know, Sony is probably feeling pretty comfortable with Microsoft having basically seated the, the sort of like the more premium console sort of ground.
Speaker A:Right.
Speaker B:And all of a sudden like I'm like be nervous because like Nintendo's here and they're going to eat some of your lunch.
Speaker A:Yeah, yeah. And so, so going back to the, the discussion about the price, I completely agree with what you just said that, that Nintendo has like I'm very surprised with Switch 2 and all that it offers.
Speaker B:This is what I'm saying is for 450. I don't think that's like people like, oh it's, you know, I think that's a deal. I think it's a steal practically.
Speaker A:Yes. I think, I think it is very expensive. But I do think that there's a lot of value that you're getting from it, which is weird for me to say because I'm a cheap guy. Put it that way.
Speaker B:It's like I don't spend money. You wouldn't, you yeah, you don't spend money.
Speaker A:Yeah, but, but I do like. And I did not imagine that something costing 450 or $500 to, you know, just to, to get in. I would not imagine thinking. I, before today, I did not think that there was anything that Nintendo could announce that I would be like, oh yeah, I'll spend $500 on that. But now that I'm seeing it, it's like, okay, I like, I agree. There's like that when I saw the buttery smooth breath of the wild and tears of on this thing, I'm just like, dang it, man. You know, I think they have me and, and that we won't even talk about how emulation has done that before. So I'm glad that I never dipped my toes into Switch emulation. But again, we won't talk about that. It just, it, it looks really good. What I, what I will say though is that I do think it is going to. Well, I think, I think Nintendo is going to have to play it be flexible in the future. Because what I do think is that because the price point is so high, which again, I think it's a value for what you get, but because it's so high, I think it is going to scare away a lot of the casual market that they have right now. A lot of the moms looking for something for their kids, you know, just to, just to buy it outright. This is like a, this is the big thing under the tree at Christmas time. It is not like a, oh, you know, hey, it's your birthday, you've been looking for one of these switches, right? The way that like the Switch Lite was, there is no equivalent on the Switch 2. So if Nintendo plays it flexible and they, they find a way to make a smaller version, you know, maybe a 60 Hz version, the light version for 200 bucks. I don't do, I don't think that's good. Well, I mean that's not going to happen for, for a long time and like the initial hype is still coming, I think.
Speaker B:Yeah, that, that sort of like that second skew like where you get like the, the light version of the Switch 2. Yeah, that's, that's years down the road and that's. But I, I don't know, man. Like. And I guess it's just one of those things. I think it's like one of those things where you're right. I think it is going to maybe nip into the casual market. But the thing is the Switch just base model Switch isn't going away. There's going to be a lot of like cross gen stuff. There's a lot of support still for OG Switch. So it's not like it's, it's just like. But I don't think, I don't think it's as gonna, it's going to be as big a detriment as some people anticipate mostly because again I'm like looking at it and it's like you look at the Xbox series X, you look, you look at the, the PlayStation 5, both of those are running $500 or more, you know and for 500 bucks like you get a switch to and a game like a full game. So yeah, I, I, I don't think, yeah, I, I think like honestly I think probably too they probably just this is me. I think they probably wanted to hit that 400 price point but I think for what's in that it's like that was probably flying a little too close to the sun as far as like eating into. Nintendo has a philosophy where they're like after the gamecube they're like we're not losing money on hardware ever again. Right. And I think that that was, they were just like they were either it was going to cost it, either it just cost more than that or it just was like the margins there were just like too tight. And then especially in the fact that like we're coming off of like a, like we're a pretty. Inflation is pretty nasty right now and so and it doesn't seem like we're really coming out of this recession thing anytime soon. Right. So it's like you probably want to build in a little bit of a buffer there because I, I think if they thought that they could get away with a 400 price point and still and not have to eat anything on that, they probably would have done that this way. I think they have sort of like basically sort of made this thing a little inflation proof so that if the market continues to kind of like suck, you know, and, and does get worse. Yeah. It's not going to hit them as hard.
Speaker A:Yeah, yeah. And I do. You know, even just as you're talking about the value and pricing and things like that, I will say that one of the advantages that Switch 2 has that I think they've been very strategic about is and don't get me wrong, like Sony has done this, I believe in some fashion Xbox has done this. But having one, it's backwards compatible so you can, so you'll have a bunch of games play Day one. Okay. But also the upgraded versions, they have a path for upgrading older games on your switch to so you don't have to drop the $80 or whatever it is for a new game. If you just want something to play kind of day one like you want, you want that glistening, beautiful 120Hz tears of the kingdom, like hey man, you know, give us 20 bucks or whatever, whatever that upgrade path is, you know, if it's something like 50 bucks, I will be upset at Nintendo.
Speaker B:Well the, what I was doing some reading is if you have the, the Nintendo Switch online, was it plus or what were they, what do they call the expansion pass or whatever? Like the, the, yeah the, the second tier of that. I believe that those upgrades are just included.
Speaker A:Really?
Speaker B:Yeah.
Speaker A:That's a stinking bargain, dude.
Speaker B:I mean that, that makes like that by, I mean like here's the thing, like they could have. I think there's a world in which like. And listen I, I make a, I make no bones about the fact that I've said this about Sony. It's like I think we have a market that's very used to sort of getting those updates for free. But I do think like when a manufacturer, manufacturer, manufacturer, they talk pretty someday. But like those, even those that, that represents an investment like they had to go back, they had to re optimize the software and it's not a major, like it's not, it's not a, it's a pretty like low lift kind of thing thing but doesn't just magically happen. Like it takes money, it takes resources, it takes time. And so I do believe that these companies are justified in sort of charging some to say like hey, we've made this thing better. I also think it's kind of like, it's kind of like a gigachad king move, you know?
Speaker A:Yes.
Speaker B:I use that to be like hey, here it is for free. Like that's a lot cooler. But I also think that like if you're like hey, it's 10, 15, 20 bucks to upgrade this so that you get like the super dope version. I think that's fair. I don't, I don't think that's insane. I don't think it's outrageous to sort of ask people to pay for the work that you've put into improving something.
Speaker A:Sure.
Speaker B:So that's like I said, I think there's a case for both sides. But yeah, and it's like, like you said, I think that just really does, that really does add value to that Nintendo Switch online service. And again, I had read something and I couldn't remember if it specified the expansion Pass Pro plus whatever thing or if it was just nso. I imagine it's the expansion pack.
Speaker A:Yep. Yeah, I'm looking at it right now on IGN's website. Some upgrade packs like the upgrade to The Nintendo Switch 2 edition of Breath of the W and Tears of the Kingdom will be included in the NSO expansion pack membership. That is crazy.
Speaker B:Well, they did that with the Animal Crossing dlc. It was like.
Speaker A:Right. Animal Crossing.
Speaker B:You have the.
Speaker A:In Mario Kart eight tracks. Yeah, because that's the only reason I have them.
Speaker B:Yeah, it's. So I'm just saying like. And I think that like adds value to those tier. That tier. So. Yeah, and you, you, you said it. And I've. I kind of took a shot at it earlier. The only sort of negative and I don't think I. And this is just. And again, this is something that I've been talking about for a while now, but like the, the price of games and games are going to be new games, 80 bucks. Like, and it, it's kind of weird because when you're looking around on it, it's like there are some that are showing like $60, $70, $80, like sort of in, in like these pre orders. And I was, I was actually talking texting back and forth with Parker earlier tonight and I said like, just. I'm. I'm not willing to say much more than like, I've also seen this thing where it's like it's going to be $90 for physical version. There's also this, this game key card thing that sort of like is floating around that's like. So it's, it's just weird. There's a whole lot of questions. And until we see it, like, until we see these things on shelves for purchase or like, you know, on storefronts for purchase. But like, I don't, you know, I'm not really willing to get too into the weeds about like pricing other models or anything like that because I, I think like the thing is like, we've seen some numbers, but we don't know how it's going to work yet. Apparently not every game is going to be $80, so.
Speaker A:Right.
Speaker B:But, but. And, and I guess like, what I'm saying is like, I know that seems like a lot of sticker shock, but like the, the reality is. And, and I was having some conversations earlier. I was like, there's two things going on here. One, again, the aforementioned inflation where like our economy is kind of like in the pits and in the pits is a strong word, but it's, you know, it's like we, we've all noticed that the price of everything has gone up and those costs are like manufacturers, like developers, like everybody's feeling that industry and, and individual consumers, so they're probably covering some of that. But the other, the, the other part of this is that just the, the cost of game development has been ticking up and ticking up and ticking up. And I think this is just sort of a signal. And like I've told people, I'm like, I think this is a signal. I, I think like, like these things don't sort of happen in a vacuum. And again, Nintendo sort of does its own thing. But I'm pretty sure Sony and Microsoft knew this $80 price point was coming. Like, I'm pretty sure a lot of these major manufacturer, like the third party devs knew this $80 price point was coming. And dude, we're going to see GTA 6 this year. I'm telling you that, that, that thing's going to be 100 bucks. Yeah, if it's anything, it's going to be 100 bucks. And, and I guess what I'm telling people is like, you know, and I know there's like a lot of people are like, that's so expensive. Again I sort of come back to, it's like, you know, 20, 30, 40 years ago, we're paying 50, $60 for Final Fantasy 2, also known as Final Fantasy 4 or $70, you know, and it's like, because I anyways, I can't. I saw a thing where like Final Fantasy 2/4, but we're paying 50, $60. Right. The price of games went up like to $60 and stayed there for like 15, 20 years.
Speaker A:Mm.
Speaker B:And it just hasn't kept up with like just the way that markets go, period. And so while I understand that that's uncomfortable, you know, and when Sony sort of a few years ago was like, hey, we're gonna start charging $70, like there was a lot of uproar. I'm actually really curious as to see whether or not how long this stink sticks around because it's Nintendo and I think they're kind of bulletproof. So I think like people are going to get over it a lot quicker because it's Nintendo.
Speaker A:Well, and again, I just think it's the perfect time. And this again comes from someone who is a cheapskate and someone who does not like the idea of paying more for video games. But, like, dude, you come all guns blazing with the new console, with the new hotness, like, yeah, this is the time to do it. And granted, that's what Sony did with PS5, bumping it up by 10 bucks. I believe that was with PS5. So, like, I don't know if that.
Speaker B:Was at the beginning of the. But, yeah, but anyways. Yeah, no.
Speaker A:And I mean, Nintendo already tested the waters with Tears of the King.
Speaker B:With Tears. Yeah.
Speaker A:Which in. Frankly, like, there are some games that, like, yeah, I mean, it's. It's totally worth it. You know, as much as I hate it, like, yeah, Tears of the game was worth a premium price. I think Xenoblade Chronicles 3 is worth a premium price. These are enormous games that are crazy good experiences.
Speaker B:Anyway, Chronicles 3, on my Switch to, like, if there's a performance patch pack, I'm going to do.
Speaker A:Nate, Nate, are you asking if Monolith Soft would create a performance patch for this thing? The guys who worked on Tears of the Kingdom and like, every huge Nintendo game, it's just.
Speaker B:It's not confirmed. Yeah. So I don't. I don't want it. Like, listen, they also. They also said that Silksong is coming out this year, and I'm only believing that. Like, I'm believing that when it happens. See it when I have it on my PlayStation, that's what I'm gonna believe that.
Speaker A:Well. Well, no.
Speaker B:Or on my Switch, too.
Speaker A:Yeah, it's not an Xbox exclusive anymore because didn't they say it was exclusive?
Speaker B:Well, no, it was gonna be. I think. I think it's day one game Pass.
Speaker A:Oh, okay. Okay.
Speaker B:They might like Silksong. I'm pretty maybe. I don't know.
Speaker A:Anyways, so I'm looking at Nintendo's webpage for Donkey Kong Bonanza, and it does have a 69.99msrp on Nintendo's official page. So it does mean that the prices are variable for different games, which is in line with what Nintendo has done, at least with Tears of the Kingdom. Because I remember the uproar of like, oh, no, Nintendo games are all going to be this. And. And that was not the case. They still. They still come out with inexpensive games, you know, drop the prices of. Of smaller games as well.
Speaker B:But I like, I think what I'm saying, though, I think this too is like, you're going to see a lot more people now that this is sort of like, this has been floated out there. You're just going to start seeing games like. And actually, I think, like, here, here's. I'LL just be honest, I think it actually would be a little healthier if we had variable pricing where it's like, for like we see it in storefronts anyways, but even in just like, like digital storefronts, even in the physical market where we'd have a lot more variation and saying like, you know, hey, this is an $80 game. This is sort of like your, more your AAA kind of like level polish or experience where it's like maybe a 60 or $70 game sort of falls into that a double A game experience and even, Yeah, I, I'd like to, I think that actually would be really healthy for the market. So I don't know. It's, it's just, it, it's, it's interesting. And again, to the people who I get it, like the thought of paying $80 for a new game, it's like, oh, that's it is not. It is that, that feels bad. Like that feels real bad. But I, I think it's just there are a couple things that we've said about this. Like this hobby is that video games are a luxury industry. This hobby is a luxury and the pricing hasn't really kept up for a long time. And I think this is just course correction. Like yeah, I think Nintendo is just saying like, hey, yeah, this is what we're gonna do now because, and I think like the thing is like Nintendo tends to be the most consumer friendly. So if they're doing it like it, I think it signals that like this is just a necessary change. Does that make sense?
Speaker A:So to, to a certain extent, I mean, you know, I, I, I don't know what they're expecting from the launch. I mean, I'm sure they expect that MK World is gonna sell well. But you know, especially since you can.
Speaker B:Get it like if you do that 500 bundle, you're gonna save 30 bucks.
Speaker A:That's true.
Speaker B:So. Well, and even with it, like I wanted to touch on this, I wonder if MK World is gonna move more into a lot like the, the platform or games as a service kind of thing where there's going to be like, you know, like routine updates or whatever. Right? They, they have avoided that this thus far. Right. But I would not be surprised if maybe we didn't see them sort of look at. And, and the thing is like, I think I was, I was actually again talking to Parker about this. I said, I know it's like kind of like scary to think about them moving into that, that market and employing that model. But I think if any company would do it. Well, it would probably be them.
Speaker A:Okay, so two thoughts. One is that I disagree that this is going to be games as a service. I think I agree that they will be updates constantly because that's what they've done with MK8 and it's worked. They've constantly been throwing more content into that game more.
Speaker B:That's kind of though. That's kind of the games as a service model, though. And I just wonder if they lean into that a little bit more.
Speaker A:Sure.
Speaker B:Where it's like you can buy cart packs and things like that, and it's like, do you throw in maybe some of these micro transactions where it's like, hey, like, here's some cart skins or like, you know, character packs or something like that. And again, I'm. I just, I'm wondering because this is sort of just an. I'm not saying they will. I think that if they do make that move though, it won't feel as jarring.
Speaker A:Yeah, I would be surprised if they go that route because they have Mario Kart World Tour, which does that, which is their games as a service, Mario Kart game on phones. They have that game where you, you can pay extra money for unlocking different things and things like that. So I would be surprised if there is a initial upfront 80 charge and then they continue to kind of nickel and die down the road.
Speaker B:But I don't think it, it, like, it won't be. It'll just be like, hey, here's some extra cosmetics. Again, it'll be sort of like, yeah, you could have this and. But there's extras if you want to. I don't know. Like I said, it's just. I think, I think if they do it with anything, it will probably be this.
Speaker A:I, I can see where you're coming from. I just, I would be very surprised if that's the case because the, the whole pack thing that they've been doing seems to be working really well. So you get a pack of, of new tracks. You know, you get, you get the four new tracks or whatever. And the same thing they did with Super Mario or excuse me, with the Smash Brothers ultimate is like you have a pack of characters rather than, than just simple cosmetics that you see in a lot of other.
Speaker B:But I mean, that's, that's all that like, like that would be, is like, you know, you get character packs and stuff like that. And again, I'm. I'm just saying, like, I wouldn't, I would not be terribly surprised. Again, I'm not saying that this will be the case.
Speaker A:Sure.
Speaker B:I'm just saying that, like, looking at it, I'm like, this one seems kind of poised where it's like, you could kind of probably, like, sneak some of that in sideways or, like, and it wouldn't be terribly offensive. And again, I. I just sort of say this. I think that they would be. They're like one of those companies that they do sort of be a little more. Or they do have a tendency to be a little more consumer oriented. And so you will probably see if they did something like that, you would probably see it done, I don't know, fairly well.
Speaker A:Like, yeah, it wouldn't fill.
Speaker B:It wouldn't feel as slimy.
Speaker A:It's.
Speaker B:I mean, like, listen, it's, you know, but. And. And I make no bones about, like, I've made arguments for that. I don't think that these. Think these models are terrible. I know they're not popular. I just don't think they're terrible. But maybe. But the other side of that is, like, you know, they're charging $80, so maybe they're saying, like, hey, it's. The price is going up, so you don't ever have to worry about us doing this stuff.
Speaker A:So, yeah, I just think the closer you get to paying for one off cosmetics or, you know, a. Pay 50 cents and you can get a mushroom in this game. Not that. Not that you were saying that. That's what it is. I think the closer you get to that, the more slimy it feels. Whereas I don't think, hey, a pack of new tracks, like, yeah, give us 10 bucks and you get a bunch more content in the game. I think that's different than just cosmetics or we'll help you out when you're not doing so hot, you know, Which.
Speaker B:Yeah, definitely. I think that, yeah, they would. They would always avoid that. But I would say, like, I. I wouldn't be. I wouldn't be again, stunned to see some of that maybe sneak in.
Speaker A:Yeah.
Speaker B:And again, I think it would be done fairly tastefully, you know. Well, as tastefully as those things get.
Speaker A:Sure. Yeah.
Speaker B:But, yeah, no, dude, I'm so. I'm so excited about this. Like, I.
Speaker A:It's pretty cool.
Speaker B:So, like, I'm. We have a couple. Like, we have a patron game that is on switch, and I'm seriously, like, if there is any way for me to push that thing back far enough to play it on switch to, like, that's. That's what I want. Like.
Speaker A:Yeah.
Speaker B:So, yeah, I. I'm. I was actually talking to Megan and it's like, I'm probably gonna get on the overtime list this summer just because, you know, there are other. There are things. And we'll talk about it in the episode proper. But.
Speaker A:But yeah, yeah, maybe I should start selling plasma again, make some extra money on the side, you know.
Speaker B:Well, we're gonna have. We're gonna have two car payments for a while.
Speaker A:Gotcha.
Speaker B:And. Yeah. And so it's like I'm. And we're going on a fairly expensive vacation.
Speaker A:Okay.
Speaker B:This. This summer, we're gonna. We're gonna head down to Miami for a week.
Speaker A:Nice.
Speaker B:Yeah. Yeah, sweet. So it'll be. Yeah, yeah. But, yeah, we're doing that for a week and that's. That's going to be just pricey. So it's like, sure. It's kind of like, you know, maybe I ought to just hop on. I'm probably gonna hop on the overtime list this summer and just work like a dog for three months and then have, like.
Speaker A:It'll be even sweeter.
Speaker B:Yeah. Yeah. And it's like, maybe I'll just be like, hey, like, some of this. Some of this is going to go towards. Yeah, but. But, yeah, no, dude, it's so exciting. It's so. It, like, dude, it is so exciting to see Nintendo not being their weird little isolationist selves.
Speaker A:Yeah.
Speaker B:They're like, no, we're here to play, like, dude, Final Fantasy freaking remake.
Speaker A:Yeah.
Speaker B:Yeah. Is like, I'm like, yo. And so like. And here's like, one of the questions, like, now I'm just like, okay, so what. What was the deal? Was the deal, like, and it's like, I think this would show some, like, incredibly, like, what if the deal with Square Enix was like. And between Square Enix and Sony was like, hey, it just can't go to Microsoft. And like, Sony was like, we're not worried about Nintendo because, like, you know, the Switch can't run this thing anyway. So they didn't even think about it. Yeah. And then it's like all of a sudden, Nintendo's like, hey, we got something to run that. Hey, Square Enix, let's talk.
Speaker A:Yeah, yeah.
Speaker B:Which like, that's kind of sick. Like. Yeah, dude, that's. That's so. That's so wild. So fun.
Speaker A:Also kind of like flanking that is bravely default remaster. You know, out of nowhere, which I gotta admit, I was slightly disappointed that it wasn't a one and two remaster. Like, I thought they would. They'd make kind of a compilation.
Speaker B:Although bravely.
Speaker A:Oh, sorry. Bravely default second. Yes, you're right. You're right. Flying fairy and second. So slightly disappointed. But even in saying that, I recognize bravely default is like at least a 60 hour game, you know, like it's. It's huge. Don't.
Speaker B:Well, I'm. I'm hopeful too that there will be some quality of life upgrades to that because.
Speaker A:Oh, that's a good point. Yeah. Are they gonna shape that back half of the game?
Speaker B:Gets real gnarly.
Speaker A:Yeah.
Speaker B:So, yeah, I'm just. I was actually. Yeah. I was just like. Yeah, so that's a really good. That would be.
Speaker A:Dude. Because then if. If they do that tastefully, if they can figure out a way to overcome that, I mean, that's. That certainly it would be the definitive edition of the game. But then that takes away like the reason that I don't recommend that game as highly, you know.
Speaker B:Yeah.
Speaker A:Because I love that game.
Speaker B:But man, if you fix that, if you.
Speaker A:They fix that, it's like a nine out of ten. Yeah.
Speaker B:That game. That game's almost a ten. It's like five. Yeah, it's like, it's. Yeah. Dude. Wes, like, I love the, the. The DM from Wes. He's like, I, I. Next year's patron pick. I've already got it figured out.
Speaker A:I was like, I'm here for it, man.
Speaker B:I was like, I'm not mad about.
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